AECT – Research & Theory Division
AECT – Learner Engagement Division
AECT – Design & Development Division
AECT – Research & Theory Division
AECT – Research & Theory Division
Brigham Young University – McKay School of Education
AECT – Division of Distance Learning (DDL)
AECT – Design & Development Division
Association for Educational Communications and Technology (AECT)
AECT / Educational Communications and Technology Foundation
AECT / Educational Technology Research and Development
Association for Educational Communications and Technology (AECT) – Division of Distance Learning
American Educational Research Association (AERA) – Instructional Technology SIG
Richard E. “Rick” West is a Professor in the Instructional Psychology and Technology (IP&T) department at Brigham Young University (BYU). His scholarship centers on 21st‑century approaches to teaching and learning, including open education and microcredentials (digital badges), online and blended learning communities, technology‑integration models, creativity and studio‑based pedagogies, and improved research practices. He has co‑developed several frameworks such as the Academic Communities of Engagement (ACE), the PICRAT model for technology integration (with Royce Kimmons and Charles Graham), and the Rigor–Impact–Prestige (RIP) framework (with Peter Rich). West earned his PhD in Educational Psychology and Instructional Technology from the University of Georgia, and previously completed an MS at BYU, a BA at Utah State University, and an AA from Ricks College (BYU–Idaho). He has been on BYU’s faculty since 2009. citeturn4view0turn3search1turn6view0
A model describing how students’ affective, behavioral, and cognitive engagement in online/blended learning is supported by two communities: the course community and the personal community. Identifies key actors/elements in each and implications for design and research.
A technology‑integration model combining the PIC (Passive–Interactive–Creative) lens on student activity with the RAT (Replacement–Amplification–Transformation) lens on changes to teacher practice, helping educators analyze and plan effective technology use.
A framework (with Peter J. Rich) used to help students and scholars evaluate academic work by examining qualities of rigor, impact, and prestige across diverse genres of scholarship.
A framework describing characteristics of communities that generate shared innovation through collaborative creativity, integrating insights from social learning and innovation research; used to guide the design of innovation‑oriented learning environments.
Educational Technology Research and Development • Journal
Proposes a taxonomy clarifying types of literature review and theoretical articles by distinguishing their “summary” (what we know) and “advocacy” (what we should do) arguments. The taxonomy, processes, and quality criteria aim to improve how secondary scholarship is taught, reviewed, and used to advance knowledge in educational technology.
The International Review of Research in Open and Distributed Learning (IRRODL) • Journal
Using interviews with parents of online secondary students, the study illustrates how parents provide affective, behavioral, and cognitive support consistent with the ACE framework, while also revealing roles (e.g., advocacy, teacher communication, self‑teaching) not fully captured by ACE. Implications for systems that better support parental engagement are discussed.
TechTrends • Journal
Argues that open microcredentials can provide “guardrails” that preserve the openness of inquiry‑based learning while addressing challenges such as ensuring content coverage and feedback. Articulates how badges/microcredentials can scaffold complex, ill‑structured problem‑solving and support self‑directed learning.
The International Review of Research in Open and Distributed Learning (IRRODL) • Journal
Practical guide for organizations designing and implementing open badge programs. Defines core terms and technologies, surveys badge use cases, and proposes a staged framework and step‑by‑step process for planning systems, designing badges, publishing, and managing change to support alternative, competency‑based credentials.
Educational Technology Research and Development • Journal
Introduces the Academic Communities of Engagement (ACE) framework, which explains how affective, behavioral, and cognitive engagement in online/blended courses is supported by two communities: the course community and the student’s personal community. The article identifies actors and support elements in each community and discusses implications for research and practice.
Contemporary Issues in Technology and Teacher Education • Journal
Presents PICRAT, a model that combines students’ relationships to technology (Passive, Interactive, Creative) with the teacher‑practice lens (Replacement, Amplification, Transformation). The model emphasizes technology as a means to pedagogical ends, offering a clear, balanced tool for preparing teachers to plan, analyze, and improve technology integration.
The Internet and Higher Education • Journal
Analyzes 422 instructor feedback comments (text vs. asynchronous video) in blended/online courses to code indicators of social presence. While overall counts of indicators were similar, the richness of video may amplify perceived social presence. The study discusses how different media shape relational and instructional aspects of feedback.
TechTrends • Journal
Synthesizes several years of research on instructor‑ and student‑created video to provide actionable recommendations for using asynchronous/synchronous video to enhance presence, connection, and feedback in online/blended courses. Guidance addresses when and how to use different video forms, balancing efficiency with the relational benefits of richer media.
Educational Technology Research and Development • Journal
Compares instructor feedback delivered via text and via asynchronous video in blended courses. Both media supported learning, but each offered different affordances: text favored efficiency and precision, while video tended to enhance relational cues and perceived presence. Practical recommendations are provided for leveraging the strengths of both modes.
The International Review of Research in Open and Distributed Learning (IRRODL) • Journal
Analyzes the effects of text‑based versus video‑based instructor feedback in blended courses. Results indicate that media choice shapes students’ perceptions of instructor social presence and can influence how learners engage with feedback. The authors discuss tradeoffs and strategies for effective feedback design.
TechTrends • Journal
Synthesizes literature on creativity and social learning to describe attributes of communities that foster collaborative innovation at the individual, group, and organizational levels. Offers a pragmatic framework to help educators design environments that build students’ collaborative creativity capabilities.
The Internet and Higher Education • Journal
Interviews with students across three higher‑education courses using different video strategies showed that asynchronous video can reduce feelings of isolation in online courses and strengthen perceptions of instructor and peer presence. Findings, framed by the Community of Inquiry model, suggest video communication can humanize interactions and bolster learning when thoughtfully integrated.
Instructional Science • Journal
Examines a culture designed to foster collaborative creativity through the Communities of Innovation (COI) lens. Evidence supported several COI components (e.g., collaboration, mentoring, “flow”/hacker ethic), showed mixed support for others (e.g., dynamic expertise), and limited evidence for some elements. Findings refine the COI model and suggest directions for future research.
Educational Technology Research and Development • Journal
Develops the Communities of Innovation (COI) framework to conceptualize “shared innovation” within social learning contexts. Merging social learning and creativity/innovation theories, the framework describes characteristics of communities that generate innovations and outlines implications for designing and researching collaborative, innovation‑oriented environments.
American Journal of Distance Education • Journal
This review synthesizes social learning perspectives relevant to the design of web‑based learning environments (WBLEs), highlighting the roles of context, culture, community, and learner characteristics. The authors outline implications for promoting social interaction and developing design principles that leverage modeling, collaboration, and community to improve learning in WBLEs.
Educational Technology Research and Development • Journal
Using qualitative methods, this study examined how university instructors adopted and integrated a learning management system (Blackboard). Instructors commonly began with a few features, faced technical and pedagogical integration challenges, and then either expanded use, limited use to select features, or discontinued use. Implications address support and training needs for successful adoption.